由於科技的蓬勃發展,透過電腦所創造的數位藝術已成為一種非常普及且重要的藝術形式。不過,傳統美術所要擺脫的正確性與機械性,在數位藝術中卻可能優先存在著、介入著,因此有必要深入思考作品本身與世界的關係,才能從觀念的自由開放中展現出數位藝術的形式內涵。本文的研究方法主要採用文獻分析法與行動研究法。首先筆者使用幾何點與裸體的元素實際以電腦軟體創作,再對康德的美學理論提出相關的文獻分析。期盼能從中領會出主體與數理世界相結合的綜合統一形式,然後將此研究結果提供給教育機關當作美學與形式原理課程之藝術形式的實務參考。 With the flourishing development of technology, computer-created digit art has become a common and important form of art. However, the exactness and mechanism which traditional fine arts tried to get rid of have their priority to exist in digit art. Therefore, it is necessary to explore deeply into the relation between the world and the works itself, so that we can develop the inner essence of art from the free and open ideas. Document-analyzing Approach and Action Research Method had been used in this study. We first created digit dots and naked body element by using computer software. And then, we submitted the document analysis on Kant’s aesthetics theory. Hopefully, we could create a unified form combined with the main object and the mathematical world. Furthermore, we could provide the result to our educational authorities as the reference of Aesthetics and Formal Principle.